Quest
·
Character(s)
are on a mission to find something– spell, item, person, information, etc., for
a definite and significant purpose. Sometimes to destroy it instead of use it,
like the ring in Tolkien’s Lord of the Rings. The purpose might not be clear in
the beginning, but the importance is.
·
Not
lightly undertaken. Sometimes preordained or spiritual, but always requires
struggle, danger, sacrifice, and hard work from the questor. Basis for
characters’ internal quests.
·
Internal
(control of magical abilities) or external (Holy Grail), explicit (Knights of
the Round Table spending decades looking for the Grail) or implied (wizard
working towards being High Mage – of course she’d need to be in control of her
magical abilities).
·
Often
the element around which the rest of the story – or at least that thread or
phase of it - revolves.
·
Many
characters in fantasy are on a quest for something even if the story is
primarily about something else.
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